Element card · group Modded · atomic number 4,626, its rank
MyTestServer
Online 115.162.109.10:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:43 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
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4
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Quick answers
from the figures on this pageServer setup
What map is in play on MyTestServer?
Generated by the game, the map on MyTestServer is procedural.
What settings and rules apply on MyTestServer?
The name of MyTestServer carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server facts
Which location is MyTestServer based in?
No region is published by MyTestServer. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 115.162.109.10:28015 is the address it uses.
What Rust version does MyTestServer currently run?
On Windows, MyTestServer is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does MyTestServer stay online?
Right now, MyTestServer is reachable. For the last 7 full days, 97 of 168 hours were online, giving 58% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on MyTestServer, and at what time?
MyTestServer's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 27 days ago the current world was made.
How does MyTestServer look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 1 hours in.
Where it appears
How should you read the tags on MyTestServer?
These are the tags MyTestServer makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does MyTestServer appear in?
You will find MyTestServer on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does MyTestServer place?
The seven-day player-hours table has MyTestServer at #4,626, in the top 21% of ranked servers.
What does the current player count on MyTestServer tell you?
At the moment MyTestServer has 1 of its 5 slots filled. A seven-day sample gives 1 players on average and 1 at the top. Over 48 hours, the highest average fell at 14:00 UTC, at 1 players.
Getting on
What steps get you onto MyTestServer?
Open the console with F1 in Rust and type client.connect 115.162.109.10:28015. The Launch Rust button on this page does the same job through Steam.