Element card · group Modded · atomic number 13,019, its rank
Puffins Pool
Offline 115.42.46.207:28025 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Puffins Pool?
Puffins Pool runs a procedural map of size 3,500 with seed 648252; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is Puffins Pool configured, and what rules apply?
Nothing in the name of Puffins Pool gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
About the server
In what location does Puffins Pool sit?
Nothing about a region is published by Puffins Pool. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 115.42.46.207:28025.
On what Rust version does Puffins Pool operate?
On Windows, Puffins Pool is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Puffins Pool stay up, and how reliable is its uptime?
Puffins Pool is not online at the moment; the last sighting was 14 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 5 October 2026, Rust Data Lab saw it for the first time.
Wipe days
When does Puffins Pool wipe, and how often?
The record holds too few of Puffins Pool's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 23 days 23 hours ago the current world was made.
Where it appears
What should you understand from the tags Puffins Pool carries?
These are the tags Puffins Pool makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): Player slots: 30; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Puffins Pool come up?
These themed Rust Data Lab lists carry Puffins Pool: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does Puffins Pool place?
The seven-day player-hours table has Puffins Pool at #13,019, in the top 60% of ranked servers.
How many players does Puffins Pool have at the moment?
The last recorded sighting of Puffins Pool was 14 days 17 hours ago, and it is offline now.
How to join
What steps get you onto Puffins Pool?
Open the console with F1 in Rust and type client.connect 115.42.46.207:28025. The Launch Rust button on this page does the same job through Steam.