Element card · group Modded · atomic number 5,849, its rank
NC Build Server Test
Offline 116.120.240.207:28015 checked 9h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 13:01 UTC6d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on NC Build Server Test?
NC Build Server Test runs a procedural map of size 5,000 with seed 1758801068; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has NC Build Server Test set, and what settings are in force?
No gather rate appears in the name of NC Build Server Test. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts NC Build Server Test?
There is no region on record for NC Build Server Test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 116.120.240.207:28015 is the address it uses.
What Rust version does NC Build Server Test currently run?
Rust network protocol 2635 and build 168909 on Windows is what NC Build Server Test uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is NC Build Server Test for staying online?
NC Build Server Test is not online at the moment; the last sighting was 9 hours ago. About 9 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 89 of 168 hours were online, giving 53% uptime. On 19 October 2026, Rust Data Lab saw it for the first time.
Does NC Build Server Test hold a steady performance?
The last 48 hours show an average of 86 server fps and a minimum of 66. Buildings, deployables and everything else in the world added up to as many as 143,333 entities. The highest memory usage was 3,429 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe days
What is the wiping pattern on NC Build Server Test?
NC Build Server Test's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 6 days 15 hours ago.
On NC Build Server Test, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 2 players. Peak numbers on the latest wipe came 36 hours in.
Tags, lists
Which meanings sit behind the tags on NC Build Server Test?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list NC Build Server Test publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does NC Build Server Test appear in?
The Rust Data Lab lists that include NC Build Server Test are: Modded Rust servers, measured and Rust build and creative servers. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How does NC Build Server Test compare with other servers in the rankings?
Player hours over the last week put NC Build Server Test at #5,849, inside the top 26% of ranked servers.
How full is NC Build Server Test right now?
No live signal from NC Build Server Test right now, which was last seen 9 hours ago. Averaged over the past week: 0 players, peaking at 2. Peak time in the past 48 hours: 21:00 UTC, when the average was 2 players.
Connection
What is the way to join NC Build Server Test?
In Rust, press F1 and enter client.connect 116.120.240.207:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.