Rust Data LabData lab · live
Live readings Servers11,811 Players72,496 Populated3,745 Fresh wipes · 3h142 Sampled every 5 min

Element card · group Modded · atomic number 15,404, its rank

[AFK] Chillax Trio/Friday/Vanilla

Online 116.202.51.23:7029 checked 9m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,404top 69%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 03:13 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on [AFK] Chillax Trio/Friday/Vanilla?

[AFK] Chillax Trio/Friday/Vanilla runs a procedural map of size 3,000 with seed 83483; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has [AFK] Chillax Trio/Friday/Vanilla set, and what settings are in force?

The name of [AFK] Chillax Trio/Friday/Vanilla carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

What region hosts [AFK] Chillax Trio/Friday/Vanilla?

There is no region on record for [AFK] Chillax Trio/Friday/Vanilla. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 116.202.51.23:7029.

On what Rust version does [AFK] Chillax Trio/Friday/Vanilla operate?

On Linux, [AFK] Chillax Trio/Friday/Vanilla is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [AFK] Chillax Trio/Friday/Vanilla stay online?

[AFK] Chillax Trio/Friday/Vanilla is live as of now. The uptime it reports suggests it restarted roughly 8 days 9 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is [AFK] Chillax Trio/Friday/Vanilla known for smooth running?

The last 48 hours show an average of 145 server fps and a minimum of 118. The entity count reached 47,213, including buildings, deployables and all other world items. The highest memory usage was 3,087 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on [AFK] Chillax Trio/Friday/Vanilla?

Too few wipes are on record for [AFK] Chillax Trio/Friday/Vanilla to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 9 days 18 hours ago the current world was made.

On [AFK] Chillax Trio/Friday/Vanilla, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Where it appears

What should you understand from the tags [AFK] Chillax Trio/Friday/Vanilla carries?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list [AFK] Chillax Trio/Friday/Vanilla publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [AFK] Chillax Trio/Friday/Vanilla come up?

You will find [AFK] Chillax Trio/Friday/Vanilla on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does [AFK] Chillax Trio/Friday/Vanilla place?

[AFK] Chillax Trio/Friday/Vanilla sits at #15,404 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is [AFK] Chillax Trio/Friday/Vanilla right now?

At the moment [AFK] Chillax Trio/Friday/Vanilla has 0 of its 100 slots filled. Over seven days the mean player count is 0.

Connection

How can you connect to [AFK] Chillax Trio/Friday/Vanilla?

You can connect by pressing F1 in Rust and entering client.connect 116.202.51.23:7029, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.