Rust Data LabData lab · live
Live readings Servers11,869 Players85,654 Populated3,976 Fresh wipes · 3h167 Sampled every 5 min

Element card · group Modded · atomic number 12,723, its rank

IrrenhausbyCK

Online 116.202.52.49:41674 checked 13m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 2
Rank · atomic number#12,723top 57%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Fri 16 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 06:40 UTC11d ago 0 – running 0
Mon 28 Sep, 05:52 UTC29d ago 2 halved by day 3 18 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 129/ 100
  3. 3 Re RETRO RUST #1 … 152
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  4. 4 Ru RustSpain.com … 31
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  5. 5 Ru 404 RUST 2Х|ДЛ… 152
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average 152/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 52
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 52/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on IrrenhausbyCK?

The map on IrrenhausbyCK is procedural at size 5,555 with seed 1824653692, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is IrrenhausbyCK configured, and what rules apply?

Nothing in the name of IrrenhausbyCK gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server details

In what location does IrrenhausbyCK sit?

There is no region on record for IrrenhausbyCK. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 116.202.52.49:41674.

Which Rust version is IrrenhausbyCK on?

Rust network protocol 2635 and build 167781 on Linux is what IrrenhausbyCK uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does IrrenhausbyCK stay online?

At the moment, IrrenhausbyCK is online. The uptime it reports suggests it restarted roughly 3 days 2 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is IrrenhausbyCK known for smooth running?

The last 48 hours show an average of 70 server fps and a minimum of 57. The entity count reached 186,976, including buildings, deployables and all other world items. The highest memory usage was 4,548 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does IrrenhausbyCK wipe, and how often?

IrrenhausbyCK's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 13 hours ago.

What does a typical wipe day on IrrenhausbyCK involve?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 3.

Where it appears

Which meanings sit behind the tags on IrrenhausbyCK?

These are the tags IrrenhausbyCK makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does IrrenhausbyCK come up?

These themed Rust Data Lab lists carry IrrenhausbyCK: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

How does IrrenhausbyCK compare with other servers in the rankings?

The seven-day player-hours table has IrrenhausbyCK at #12,723, in the top 57% of ranked servers.

How many players does IrrenhausbyCK have at the moment?

Of 40 slots, 0 are taken on IrrenhausbyCK right now. The week's figures average 0 players and top out at 2.

How to join

How can you connect to IrrenhausbyCK?

Open the console with F1 in Rust and type client.connect 116.202.52.49:41674. The Launch Rust button on this page does the same job through Steam. For more, visit https://byteblitz.de/start.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players Player slots: 40.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.