Element card · group Modded · atomic number 14,332, its rank
My Rust Devblog 133 Server on Version 1051.72
Offline 117.20.69.122:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on My Rust Devblog 133 Server on Version 1051.72?
The map on My Rust Devblog 133 Server on Version 1051.72 is procedural, made by the game.
What rules has My Rust Devblog 133 Server on Version 1051.72 set, and what settings are in force?
Nothing in the name of My Rust Devblog 133 Server on Version 1051.72 gives a gather rate. No group limit is published. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. VAC is off, Valve's anti-cheat.
Server facts
In what location does My Rust Devblog 133 Server on Version 1051.72 sit?
Nothing about a region is published by My Rust Devblog 133 Server on Version 1051.72. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 117.20.69.122:28015.
On what Rust version does My Rust Devblog 133 Server on Version 1051.72 operate?
Rust network protocol 1806 on Windows is what My Rust Devblog 133 Server on Version 1051.72 uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does My Rust Devblog 133 Server on Version 1051.72 stay up, and how reliable is its uptime?
Currently offline, My Rust Devblog 133 Server on Version 1051.72 was last seen 19 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 10 October 2026.
Wipes and resets
How often does a wipe happen on My Rust Devblog 133 Server on Version 1051.72, and at what time?
My Rust Devblog 133 Server on Version 1051.72's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC.
Where it appears
How should you read the tags on My Rust Devblog 133 Server on Version 1051.72?
These are the tags My Rust Devblog 133 Server on Version 1051.72 makes public for the server browser to read: mp1 (Max players): Player slots: 1; v1806 (Protocol): To join, your game must match protocol 1806; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Because plugins or settings change the game, it is filed under Modded; h815a96ff (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does My Rust Devblog 133 Server on Version 1051.72 come up?
These themed Rust Data Lab lists carry My Rust Devblog 133 Server on Version 1051.72: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded.
Player counts
What position does My Rust Devblog 133 Server on Version 1051.72 hold among Rust servers?
Player hours over the last week put My Rust Devblog 133 Server on Version 1051.72 at #14,332, inside the top 65% of ranked servers.
What does the current player count on My Rust Devblog 133 Server on Version 1051.72 tell you?
No live signal from My Rust Devblog 133 Server on Version 1051.72 right now, which was last seen 19 days 10 hours ago.
Connection
How can you connect to My Rust Devblog 133 Server on Version 1051.72?
You can connect by pressing F1 in Rust and entering client.connect 117.20.69.122:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.