Rust Data LabData lab · live
Live readings Servers11,618 Players41,512 Populated2,918 Fresh wipes · 3h145 Sampled every 5 min

Element card · group Modded · atomic number 7,038, its rank

My Practice Server

Offline 118.104.29.206:28015 checked 16h ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 1
Rank · atomic number#7,038top 32%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75110:0012:0014:0000:0002:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct24 Oct27 Oct30 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.5 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Wed 21 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 23:30 UTC8d ago 1 – running 0
Thu 15 Oct, 11:05 UTC14d ago 1 halved by day 5 6.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on My Practice Server?

A procedural map runs on My Practice Server, generated by the game.

How is My Practice Server configured, and what rules apply?

No gather rate appears in the name of My Practice Server. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

Which location is My Practice Server based in?

There is no region on record for My Practice Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 118.104.29.206:28015.

What Rust version does My Practice Server currently run?

On Windows, My Practice Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is My Practice Server for staying online?

My Practice Server is not online at the moment; the last sighting was 16 hours ago. It was online for 57 of 168 hours in the last 7 full days, which is 34% uptime. On 15 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on My Practice Server?

My Practice Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 7 hours ago.

On My Practice Server, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 5 when it didn't hold.

Lists and tags

What should you understand from the tags My Practice Server carries?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list My Practice Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does My Practice Server appear in?

These themed Rust Data Lab lists carry My Practice Server: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does My Practice Server hold among Rust servers?

Player hours over the last week put My Practice Server at #7,038, inside the top 32% of ranked servers.

What does the current player count on My Practice Server tell you?

My Practice Server is offline at the moment; the last sighting was 16 hours ago. The week's figures average 0 players and top out at 1. Peak time in the past 48 hours: 13:00 UTC, when the average was 1 players.

Getting on

How can you connect to My Practice Server?

Open the console with F1 in Rust and type client.connect 118.104.29.206:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.