Element card · group Modded · atomic number 15,966, its rank
ServerHub Test
Offline 118.114.92.60:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on ServerHub Test?
The map on ServerHub Test is procedural, made by the game.
What settings and rules apply on ServerHub Test?
No gather rate appears in the name of ServerHub Test. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
In what location does ServerHub Test sit?
No region is published by ServerHub Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. 118.114.92.60:28015 is the address it uses.
Which Rust version is ServerHub Test on?
On Windows, ServerHub Test is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is ServerHub Test for staying online?
Currently offline, ServerHub Test was last seen 24 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 4 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on ServerHub Test, and at what time?
Too few wipes are on record for ServerHub Test to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 6 hours ago.
Tags, lists
Which meanings sit behind the tags on ServerHub Test?
These are the tags ServerHub Test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): It runs build 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does ServerHub Test appear in?
You will find ServerHub Test on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
How does ServerHub Test compare with other servers in the rankings?
ServerHub Test sits at #15,966 for seven-day player hours, placing it in the top 71% of ranked servers.
What does the current player count on ServerHub Test tell you?
No live signal from ServerHub Test right now, which was last seen 24 days 6 hours ago.
How to join
How can you connect to ServerHub Test?
In Rust, press F1 and enter client.connect 118.114.92.60:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.