Rust Data LabData lab · live
Live readings Servers11,706 Players60,014 Populated3,275 Fresh wipes · 3h164 Sampled every 5 min

Element card · group Modded · atomic number 10,768, its rank

Pinny Test

Offline 118.160.75.114:28015 checked 31d ago

moddedoxide
Join the experiment
Atomic mass · players now 2/ 10 20% full Room to join
7-day average0peak –
Rank · atomic number#10,768top 45%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 36
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  4. 4 Ru 404 RUST 2Х|ДЛ… 10
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  6. 6 Ru RustSpain.com … 182
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Quick answers

from the figures on this page

Settings and map

What map is in play on Pinny Test?

Pinny Test runs a procedural map of size 5,000 with seed 1539038390; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Pinny Test set, and what settings are in force?

Nothing in the name of Pinny Test gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

Which location is Pinny Test based in?

No region is published by Pinny Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 118.160.75.114:28015.

On what Rust version does Pinny Test operate?

Rust network protocol 2633 and build 162929 on Windows is what Pinny Test uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Pinny Test stay online?

Currently offline, Pinny Test was last seen 31 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 28 September 2026.

Wipe days

When does Pinny Test wipe, and how often?

Too few wipes are on record for Pinny Test to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 55 days 13 hours ago.

Tags, lists

What should you understand from the tags Pinny Test carries?

These are the tags Pinny Test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs162929 (Build): Build number: 162929; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Pinny Test appear in?

These themed Rust Data Lab lists carry Pinny Test: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Pinny Test place?

The seven-day player-hours table has Pinny Test at #10,768, in the top 45% of ranked servers.

How full is Pinny Test right now?

Pinny Test is offline at the moment; the last sighting was 31 days 11 hours ago.

Getting on

What steps get you onto Pinny Test?

In Rust, press F1 and enter client.connect 118.160.75.114:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs162929
Build Build number: 162929.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.