Element card · group Modded · atomic number 13,438, its rank
Pinny Test
Offline 118.160.81.127:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Pinny Test?
Pinny Test runs a procedural map of size 5,000 with seed 2128749943; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has Pinny Test set, and what settings are in force?
The name of Pinny Test carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server details
In what location does Pinny Test sit?
No region is published by Pinny Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 118.160.81.127:28015.
What Rust version does Pinny Test currently run?
On Windows, Pinny Test is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.
How dependable is Pinny Test for staying online?
Currently offline, Pinny Test was last seen 22 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 4 October 2026.
Wipe schedule
When does Pinny Test wipe, and how often?
Pinny Test's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 20 hours ago.
Lists and tags
How should you read the tags on Pinny Test?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Pinny Test publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Pinny Test appear in?
These themed Rust Data Lab lists carry Pinny Test: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does Pinny Test compare with other servers in the rankings?
Pinny Test sits at #13,438 for seven-day player hours, placing it in the top 60% of ranked servers.
What does the current player count on Pinny Test tell you?
Pinny Test is offline at the moment; the last sighting was 22 days 7 hours ago.
Connection
What steps get you onto Pinny Test?
In Rust, press F1 and enter client.connect 118.160.81.127:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.