Rust Data LabData lab · live
Live readings Servers11,739 Players61,775 Populated3,380 Fresh wipes · 3h186 Sampled every 5 min

Element card · group Modded · atomic number 13,214, its rank

sran' inc. | sran

Offline 118.174.182.73:28015 checked 36d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 1000 0% full Room to join
7-day average0peak –
Rank · atomic number#13,214top 57%
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 187
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  4. 4 Ru 404 RUST 2Х|ДЛ… 69
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  6. 6 Ru 404 RUST 2Х|ДЛ… 19
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Quick answers

from the figures on this page

Server setup

How is sran' inc. | sran configured, and what rules apply?

No gather rate appears in the name of sran' inc. | sran. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. VAC is off, Valve's anti-cheat.

Server facts

What region hosts sran' inc. | sran?

No region is published by sran' inc. | sran. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 118.174.182.73:28015.

Which Rust version is sran' inc. | sran on?

Rust network protocol 2633 and build 165217 on Windows is what sran' inc. | sran uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does sran' inc. | sran stay online?

Currently offline, sran' inc. | sran was last seen 36 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 22 September 2026.

Wipe days

When does sran' inc. | sran wipe, and how often?

The record holds too few of sran' inc. | sran's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 42 days 16 hours ago the current world was made.

Lists and tags

How should you read the tags on sran' inc. | sran?

The game's server browser reads the tags sran' inc. | sran publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1000 (Max players): Player slots: 1,000; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does sran' inc. | sran appear in?

You will find sran' inc. | sran on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

Against other Rust servers, where does sran' inc. | sran place?

The seven-day player-hours table has sran' inc. | sran at #13,214, in the top 57% of ranked servers.

How full is sran' inc. | sran right now?

No live signal from sran' inc. | sran right now, which was last seen 36 days 12 hours ago.

Connection

What steps get you onto sran' inc. | sran?

In Rust, press F1 and enter client.connect 118.174.182.73:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp1000
Max players Player slots: 1,000.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.