Element card · group Modded · atomic number 15,300, its rank
Rustov 2.0
Offline 118.211.191.39:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Rustov 2.0?
Rustov 2.0 runs a procedural map of size 3,500 with seed 1834446663; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is Rustov 2.0 configured, and what rules apply?
The name of Rustov 2.0 carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.
About the server
In what location does Rustov 2.0 sit?
Nothing about a region is published by Rustov 2.0. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 118.211.191.39:28015 is the address it uses.
Which Rust version is Rustov 2.0 on?
Rust network protocol 2634 and build 167398 on Windows is what Rustov 2.0 uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Rustov 2.0 stay up, and how reliable is its uptime?
Right now Rustov 2.0 is offline, with its last appearance 10 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 17 October 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on Rustov 2.0?
Rustov 2.0's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 days 13 hours ago.
Lists and tags
Which meanings sit behind the tags on Rustov 2.0?
The game's server browser reads the tags Rustov 2.0 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Rustov 2.0 come up?
The Rust Data Lab lists that include Rustov 2.0 are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
How does Rustov 2.0 compare with other servers in the rankings?
The seven-day player-hours table has Rustov 2.0 at #15,300, in the top 69% of ranked servers.
What does the current player count on Rustov 2.0 tell you?
The last recorded sighting of Rustov 2.0 was 10 days 4 hours ago, and it is offline now.
How to join
What steps get you onto Rustov 2.0?
In Rust, press F1 and enter client.connect 118.211.191.39:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.