Element card · group Modded · atomic number 8,338, its rank
TEST SERVER
Offline 118.71.21.217:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on TEST SERVER?
Generated by the game, the map on TEST SERVER is procedural.
What settings and rules apply on TEST SERVER?
Nothing in the name of TEST SERVER gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on, Valve's anti-cheat.
About the server
In what location does TEST SERVER sit?
There is no region on record for TEST SERVER. Rust Data Lab shows a server's stated location, not a verified position of the machine. 118.71.21.217:28015 is the address it uses.
On what Rust version does TEST SERVER operate?
Rust network protocol 2635 and build 168909 on Windows is what TEST SERVER uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does TEST SERVER stay online?
TEST SERVER is not online at the moment; the last sighting was 4 days ago. It was online for 0 of 72 hours in the last 3 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 25 October 2026.
Wipes and resets
When does TEST SERVER wipe, and how often?
TEST SERVER's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 20 hours ago.
Where it appears
How should you read the tags on TEST SERVER?
The game's server browser reads the tags TEST SERVER publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does TEST SERVER appear in?
These themed Rust Data Lab lists carry TEST SERVER: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player counts
What position does TEST SERVER hold among Rust servers?
TEST SERVER sits at #8,338 for seven-day player hours, placing it in the top 38% of ranked servers.
How many players does TEST SERVER have at the moment?
No live signal from TEST SERVER right now, which was last seen 4 days ago. The week's figures average 1 players and top out at 1.
Getting on
How can you connect to TEST SERVER?
You can connect by pressing F1 in Rust and entering client.connect 118.71.21.217:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.