Element card · group Modded · atomic number 4,507, its rank
localserver
Offline 118.8.204.4:28015 checked 4h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on localserver?
The map on localserver is procedural, made by the game.
How is localserver configured, and what rules apply?
Nothing in the name of localserver gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts localserver?
No region is published by localserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 118.8.204.4:28015 is the address it uses.
Which Rust version is localserver on?
Rust network protocol 2635 and build 168909 on Windows is what localserver uses. The protocol must match for you to join; Steam will update your game.
How reliably does localserver stay online?
Right now localserver is offline, with its last appearance 4 hours ago. It was online for 35 of 168 hours in the last 7 full days, which is 21% uptime. On 21 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on localserver?
The record holds too few of localserver's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 37 days 13 hours ago.
Where it appears
How should you read the tags on localserver?
The game's server browser reads the tags localserver publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): 2 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does localserver appear in?
You will find localserver on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does localserver compare with other servers in the rankings?
Player hours over the last week put localserver at #4,507, inside the top 20% of ranked servers.
How full is localserver right now?
The last recorded sighting of localserver was 4 hours ago, and it is offline now. Averaged over the past week: 2 players, peaking at 2. Peak time in the past 48 hours: 13:00 UTC, when the average was 2 players.
Connection
How can you connect to localserver?
Open the console with F1 in Rust and type client.connect 118.8.204.4:28015. The Launch Rust button on this page does the same job through Steam.