Element card · group Modded · atomic number 16,408, its rank
Rust Custom Server - Review / Build
Offline 119.105.5.171:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 00:21 UTC29d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What settings and rules apply on Rust Custom Server - Review / Build?
Nothing in the name of Rust Custom Server - Review / Build gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on, Valve's anti-cheat.
Server facts
In what location does Rust Custom Server - Review / Build sit?
No region is published by Rust Custom Server - Review / Build. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 119.105.5.171:28015.
On what Rust version does Rust Custom Server - Review / Build operate?
On Windows, Rust Custom Server - Review / Build is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Rust Custom Server - Review / Build stay online?
Currently offline, Rust Custom Server - Review / Build was last seen 27 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe days
When does Rust Custom Server - Review / Build wipe, and how often?
The record holds too few of Rust Custom Server - Review / Build's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 29 days 10 hours ago.
On Rust Custom Server - Review / Build, what happens when wipe day arrives?
At their busiest, recent wipes averaged 2 players. 15 hours after the latest wipe, the crowd peaked.
Lists and tags
How should you read the tags on Rust Custom Server - Review / Build?
gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list Rust Custom Server - Review / Build publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Rust Custom Server - Review / Build come up?
The Rust Data Lab lists that include Rust Custom Server - Review / Build are: Modded Rust servers, measured and Rust build and creative servers. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
What position does Rust Custom Server - Review / Build hold among Rust servers?
Player hours over the last week put Rust Custom Server - Review / Build at #16,408, inside the top 69% of ranked servers.
How many players does Rust Custom Server - Review / Build have at the moment?
No live signal from Rust Custom Server - Review / Build right now, which was last seen 27 days 20 hours ago.
Connection
How can you connect to Rust Custom Server - Review / Build?
Open the console with F1 in Rust and type client.connect 119.105.5.171:28015. The Launch Rust button on this page does the same job through Steam.