Rust Data LabData lab · live
Live readings Servers11,636 Players37,139 Populated2,912 Fresh wipes · 3h60 Sampled every 5 min

Element card · group Modded · atomic number 15,375, its rank

Vanilla

Offline 119.18.0.27:28015 checked 7d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,375top 70%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct23 Oct25 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 39
    ShockRust | Blue | NoLimit no group limit · 160 on average 39/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 124
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 124/ 100
  3. 3 Re RETRO RUST #1 … 47
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 47/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 18
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 18/ 700
  5. 5 Ru RustSpain.com … 6
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 6/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 7
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 7/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on Vanilla?

The map on Vanilla is procedural, made by the game.

What rules has Vanilla set, and what settings are in force?

Nothing in the name of Vanilla gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts Vanilla?

There is no region on record for Vanilla. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 119.18.0.27:28015.

What Rust version does Vanilla currently run?

Rust network protocol 2634 and build 167781 on Linux is what Vanilla uses. The protocol must match for you to join; Steam will update your game.

Does Vanilla stay up, and how reliable is its uptime?

Vanilla is not online at the moment; the last sighting was 7 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 17 October 2026.

Wipe days

How often does a wipe happen on Vanilla, and at what time?

Vanilla's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 10 days 22 hours ago the current world was made.

Where it appears

How should you read the tags on Vanilla?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Vanilla publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Vanilla appear in?

The Rust Data Lab lists that include Vanilla are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How does Vanilla compare with other servers in the rankings?

Player hours over the last week put Vanilla at #15,375, inside the top 70% of ranked servers.

How full is Vanilla right now?

No live signal from Vanilla right now, which was last seen 7 days 12 hours ago.

Getting on

How can you connect to Vanilla?

You can connect by pressing F1 in Rust and entering client.connect 119.18.0.27:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players 1 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.