Element card · group Modded · atomic number 13,631, its rank
FWQ2 Development 6000
Offline 120.82.32.213:28025 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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- 3 Re RETRO RUST #1 … 184
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 24/ 1,000
Quick answers
from the figures on this pageSettings and map
What map is in play on FWQ2 Development 6000?
The map on FWQ2 Development 6000 is procedural, made by the game.
What settings and rules apply on FWQ2 Development 6000?
The name of FWQ2 Development 6000 carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is FWQ2 Development 6000 based in?
No region is published by FWQ2 Development 6000. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 120.82.32.213:28025.
Which Rust version is FWQ2 Development 6000 on?
On Windows, FWQ2 Development 6000 is running Rust network protocol 2634 and build 166586. The protocol must match for you to join; Steam will update your game.
How reliably does FWQ2 Development 6000 stay online?
FWQ2 Development 6000 is not online at the moment; the last sighting was 18 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 10 October 2026.
Wipes and resets
What is the wiping pattern on FWQ2 Development 6000?
FWQ2 Development 6000's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 23 days 18 hours ago.
Lists and tags
How should you read the tags on FWQ2 Development 6000?
The game's server browser reads the tags FWQ2 Development 6000 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does FWQ2 Development 6000 appear in?
These themed Rust Data Lab lists carry FWQ2 Development 6000: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does FWQ2 Development 6000 hold among Rust servers?
Player hours over the last week put FWQ2 Development 6000 at #13,631, inside the top 62% of ranked servers.
How many players does FWQ2 Development 6000 have at the moment?
No live signal from FWQ2 Development 6000 right now, which was last seen 18 days 16 hours ago.
Connection
How can you connect to FWQ2 Development 6000?
In Rust, press F1 and enter client.connect 120.82.32.213:28025. Or click Launch Rust here to open Rust via Steam and connect automatically.