Rust Data LabData lab · live
Live readings Servers11,699 Players40,133 Populated2,984 Fresh wipes · 3h93 Sampled every 5 min

Element card · group Modded · atomic number 15,353, its rank

RustFumiyoshiServer

Offline 121.104.208.26:28015 checked 4d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,353top 69%
Last wipe88d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 13:51 UTC18d ago 1 – running 0
Fri 2 Oct, 08:41 UTC26d ago 1 held half 8.2 days 0
Tue 15 Sep, 13:05 UTC43d ago 1 halved by day 1 16.8 days 1
Wed 9 Sep, 11:58 UTC49d ago – – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 27
    ShockRust | Blue | NoLimit no group limit · 155 on average 27/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 120
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120/ 100
  3. 3 Re RETRO RUST #1 … 32
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 32/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 16
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 16/ 700
  5. 5 Ru RustSpain.com … 4
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 4/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 2
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 2/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on RustFumiyoshiServer?

Generated by the game, the map on RustFumiyoshiServer is procedural.

What rules has RustFumiyoshiServer set, and what settings are in force?

The name of RustFumiyoshiServer carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is RustFumiyoshiServer based in?

Nothing about a region is published by RustFumiyoshiServer. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 121.104.208.26:28015 is the address it uses.

Which Rust version is RustFumiyoshiServer on?

On Linux, RustFumiyoshiServer is running Rust network protocol 2635 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is RustFumiyoshiServer for staying online?

RustFumiyoshiServer is not online at the moment; the last sighting was 4 days 21 hours ago. It was online for 5 of 168 hours in the last 7 full days, which is 3% uptime. On 14 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on RustFumiyoshiServer, and at what time?

There is no next wipe to predict for RustFumiyoshiServer, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 88 days 18 hours ago.

How does RustFumiyoshiServer look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 50% of its recent wipes. In the other cases, half the peak was lost by day 1.

Tags, lists

How should you read the tags on RustFumiyoshiServer?

These are the tags RustFumiyoshiServer makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does RustFumiyoshiServer appear in?

You will find RustFumiyoshiServer on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does RustFumiyoshiServer place?

Player hours over the last week put RustFumiyoshiServer at #15,353, inside the top 69% of ranked servers.

How full is RustFumiyoshiServer right now?

The last recorded sighting of RustFumiyoshiServer was 4 days 21 hours ago, and it is offline now. The past week gives an average of 0 players.

How to join

What steps get you onto RustFumiyoshiServer?

In Rust, press F1 and enter client.connect 121.104.208.26:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.