Rust Data LabData lab · live
Live readings Servers11,666 Players52,161 Populated3,273 Fresh wipes · 3h86 Sampled every 5 min

Element card · group Modded · atomic number 15,164, its rank

Don't Come in

Offline 121.164.99.77:28015 checked 12d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,164top 70%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:42 UTC25d ago 2 – running 0
Sun 27 Sep, 08:44 UTC31d ago 3 halved by day 1 5.1 days 0
Tue 22 Sep, 06:26 UTC36d ago 2 held half 5.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 157
    ShockRust | Blue | NoLimit no group limit · 155 on average 157/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 126
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 126/ 100
  3. 3 Re RETRO RUST #1 … 183
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 183/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 100
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 100/ 700
  5. 5 Ru RustSpain.com … 8
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 8/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 44
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 44/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on Don't Come in?

Don't Come in runs a procedural map of size 5,000 with seed 481815201; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Don't Come in configured, and what rules apply?

The name of Don't Come in carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Don't Come in?

Nothing about a region is published by Don't Come in. Rust Data Lab shows a server's stated location, not a verified position of the machine. 121.164.99.77:28015 is the address it uses.

On what Rust version does Don't Come in operate?

Rust network protocol 2634 and build 166586 on Windows is what Don't Come in uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Don't Come in for staying online?

Currently offline, Don't Come in was last seen 12 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 20 September 2026.

Wipe schedule

When does Don't Come in wipe, and how often?

No next wipe can be predicted on Don't Come in: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 22 hours ago.

On Don't Come in, what happens when wipe day arrives?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.

Tags, lists

What should you understand from the tags Don't Come in carries?

The game's server browser reads the tags Don't Come in publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): Player slots: 5; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Don't Come in come up?

These themed Rust Data Lab lists carry Don't Come in: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Don't Come in hold among Rust servers?

Player hours over the last week put Don't Come in at #15,164, inside the top 70% of ranked servers.

What does the current player count on Don't Come in tell you?

No live signal from Don't Come in right now, which was last seen 12 days 20 hours ago.

How to join

What is the way to join Don't Come in?

Open the console with F1 in Rust and type client.connect 121.164.99.77:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp5
Max players Player slots: 5.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.