Element card · group Vanilla · atomic number 15,383, its rank
[SEA] facepunch Premium 10
Offline EA 121.180.200.186:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence
Coming wipes
- 8d 23hThu 5 Nov, 19:00 UTCFW
- 36d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 12:52 UTC2d ago | 0 | – | running | 1 |
| Mon 19 Oct, 22:33 UTC7d ago | 1 | – | 5.6 days | 0 |
| Thu 8 Oct, 09:49 UTC19d ago | 2 | held half | 11.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on [SEA] facepunch Premium 10?
The map on [SEA] facepunch Premium 10 is procedural at size 4,500 with seed 1, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has [SEA] facepunch Premium 10 set, and what settings are in force?
No gather rate appears in the name of [SEA] facepunch Premium 10. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is enabled.
Server details
In what location does [SEA] facepunch Premium 10 sit?
With its EA tag, [SEA] facepunch Premium 10 places itself in Asia. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 121.180.200.186:28015 is the address it uses.
On what Rust version does [SEA] facepunch Premium 10 operate?
On Windows, [SEA] facepunch Premium 10 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How reliably does [SEA] facepunch Premium 10 stay online?
Right now [SEA] facepunch Premium 10 is offline, with its last appearance 2 days 4 hours ago. For the last 7 full days, 3 of 168 hours were online, giving 2% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe days
What is the wiping pattern on [SEA] facepunch Premium 10?
The only wipe on [SEA] facepunch Premium 10 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 2 days 6 hours ago. Its tags set out a wipe schedule of once a month.
What does a typical wipe day on [SEA] facepunch Premium 10 involve?
At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in. Half that peak was held until the next wipe in 100% of recent wipes.
Where it appears
Which meanings sit behind the tags on [SEA] facepunch Premium 10?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; EA (East Asia): East Asia is where the browser lists this server: that is the tag list [SEA] facepunch Premium 10 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does [SEA] facepunch Premium 10 appear in?
These themed Rust Data Lab lists carry [SEA] facepunch Premium 10: Rust community servers, measured and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Player counts
What position does [SEA] facepunch Premium 10 hold among Rust servers?
Seven-day player hours place [SEA] facepunch Premium 10 at #15,383 overall, #501 in Asia and in the top 70% of ranked servers.
How full is [SEA] facepunch Premium 10 right now?
[SEA] facepunch Premium 10 is offline at the moment; the last sighting was 2 days 4 hours ago. Over seven days the mean player count is 0.
How to join
How can you connect to [SEA] facepunch Premium 10?
Open the console with F1 in Rust and type client.connect 121.180.200.186:28015. The Launch Rust button on this page does the same job through Steam.