Element card · group Modded · atomic number 4,982, its rank
Temperust bench (not for players)
Offline 121.200.28.95:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 50, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 09:03 UTC16d ago | 50 | – | running | 50 |
| Sun 11 Oct, 02:36 UTC17d ago | 50 | – | 0.3 days | 0 |
| Fri 9 Oct, 13:24 UTC18d ago | 50 | – | 1.6 days | 0 |
| Wed 7 Oct, 04:04 UTC20d ago | 0 | – | 2.4 days | 0 |
| Fri 2 Oct, 10:39 UTC25d ago | 2 | held half | 4.7 days | 50 |
| Sun 27 Sep, 11:43 UTC30d ago | 50 | – | 5 days | 0 |
| Sun 27 Sep, 01:15 UTC31d ago | 50 | – | 0.4 days | 0 |
| Sat 26 Sep, 00:41 UTC32d ago | 30 | – | 1 days | 1 |
| Thu 24 Sep, 07:24 UTC33d ago | 1 | – | 1.7 days | 0 |
| Wed 23 Sep, 23:02 UTC34d ago | 1 | – | 0.3 days | 0 |
| Tue 22 Sep, 22:27 UTC35d ago | 1 | – | 1 days | 0 |
| Fri 18 Sep, 09:42 UTC39d ago | 1 | halved by day 1 | 4.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Temperust bench (not for players)?
The map on Temperust bench (not for players) is procedural, made by the game.
What settings and rules apply on Temperust bench (not for players)?
No gather rate appears in the name of Temperust bench (not for players). Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts Temperust bench (not for players)?
Nothing about a region is published by Temperust bench (not for players). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 121.200.28.95:28015 is the address it uses.
Which Rust version is Temperust bench (not for players) on?
Rust network protocol 2634 and build 167398 on Linux is what Temperust bench (not for players) uses. The protocol must match for you to join; Steam will update your game.
Does Temperust bench (not for players) stay up, and how reliable is its uptime?
Temperust bench (not for players) is not online at the moment; the last sighting was 16 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 18 September 2026.
Wipe days
When does Temperust bench (not for players) wipe, and how often?
With no fixed rhythm, Temperust bench (not for players) wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 16 hours ago.
On Temperust bench (not for players), what happens when wipe day arrives?
At their busiest, recent wipes averaged 50 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of recent wipes.
Lists and tags
How should you read the tags on Temperust bench (not for players)?
The game's server browser reads the tags Temperust bench (not for players) publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Temperust bench (not for players) come up?
These themed Rust Data Lab lists carry Temperust bench (not for players): Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 50.
Population
What position does Temperust bench (not for players) hold among Rust servers?
Temperust bench (not for players) sits at #4,982 for seven-day player hours, placing it in the top 23% of ranked servers.
What does the current player count on Temperust bench (not for players) tell you?
The last recorded sighting of Temperust bench (not for players) was 16 days 16 hours ago, and it is offline now.
Getting on
How can you connect to Temperust bench (not for players)?
You can connect by pressing F1 in Rust and entering client.connect 121.200.28.95:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.