Element card · group Modded · atomic number 14,066, its rank
RetroPVE
Offline 123.50.149.73:28019 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 15:46 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
How is RetroPVE configured, and what rules apply?
The name of RetroPVE carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.
About the server
Which location is RetroPVE based in?
No region is published by RetroPVE. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 123.50.149.73:28019 is the address it uses.
What Rust version does RetroPVE currently run?
Rust network protocol 2634 and build 167781 on Linux is what RetroPVE uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is RetroPVE for staying online?
RetroPVE is not online at the moment; the last sighting was 12 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 16 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on RetroPVE?
RetroPVE's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 8 hours ago.
What does a typical wipe day on RetroPVE involve?
Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked.
Tags, lists
Which meanings sit behind the tags on RetroPVE?
gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list RetroPVE publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does RetroPVE come up?
You will find RetroPVE on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
Against other Rust servers, where does RetroPVE place?
Player hours over the last week put RetroPVE at #14,066, inside the top 65% of ranked servers.
What does the current player count on RetroPVE tell you?
No live signal from RetroPVE right now, which was last seen 12 days 8 hours ago.
Connection
What steps get you onto RetroPVE?
Open the console with F1 in Rust and type client.connect 123.50.149.73:28019. The Launch Rust button on this page does the same job through Steam.