Element card · group Modded · atomic number 12,442, its rank
NDA_DEV
Offline 123.51.31.246:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on NDA_DEV?
Generated by the game, the map on NDA_DEV is procedural.
How is NDA_DEV configured, and what rules apply?
Nothing in the name of NDA_DEV gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
In what location does NDA_DEV sit?
There is no region on record for NDA_DEV. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 123.51.31.246:28015.
Which Rust version is NDA_DEV on?
Rust network protocol 2635 and build 168909 on Windows is what NDA_DEV uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does NDA_DEV stay online?
Currently offline, NDA_DEV was last seen 6 days 2 hours ago. It was online for 3 of 168 hours in the last 7 full days, which is 2% uptime. The first sighting by Rust Data Lab was on 2 October 2026.
Wipe days
When does NDA_DEV wipe, and how often?
Too few wipes are on record for NDA_DEV to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 1 hours ago.
Where it appears
What should you understand from the tags NDA_DEV carries?
The game's server browser reads the tags NDA_DEV publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does NDA_DEV appear in?
You will find NDA_DEV on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does NDA_DEV compare with other servers in the rankings?
NDA_DEV sits at #12,442 for seven-day player hours, placing it in the top 56% of ranked servers.
How full is NDA_DEV right now?
No live signal from NDA_DEV right now, which was last seen 6 days 2 hours ago. A seven-day sample gives 0 players on average and 1 at the top.
How to join
How can you connect to NDA_DEV?
You can connect by pressing F1 in Rust and entering client.connect 123.51.31.246:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.