Rust Data LabData lab · live
Live readings Servers11,875 Players94,751 Populated3,875 Fresh wipes · 3h395 Sampled every 5 min

Element card · group Modded · atomic number 13,143, its rank

KSHMRFied

Offline 124.123.137.254:28015 checked 15d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#13,143top 61%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 173
    ShockRust | Blue | NoLimit no group limit · 149 on average 173/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 120
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120/ 100
  3. 3 Re RETRO RUST #1 … 187
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 187/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 81
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 81/ 700
  5. 5 Ru RustSpain.com … 349
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 349/ 350
  6. 6 Ru 404 RUST 2Х|ДЛ… 252
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average 252/ 700

Quick answers

from the figures on this page

Settings and map

What map is in play on KSHMRFied?

A procedural map runs on KSHMRFied, generated by the game.

What settings and rules apply on KSHMRFied?

No gather rate appears in the name of KSHMRFied. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

Server details

Which location is KSHMRFied based in?

There is no region on record for KSHMRFied. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 124.123.137.254:28015.

Which Rust version is KSHMRFied on?

On Windows, KSHMRFied is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does KSHMRFied stay online?

Currently offline, KSHMRFied was last seen 15 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 October 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on KSHMRFied?

Too few wipes are on record for KSHMRFied to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 days 6 hours ago.

Where it appears

What should you understand from the tags KSHMRFied carries?

The game's server browser reads the tags KSHMRFied publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does KSHMRFied appear in?

You will find KSHMRFied on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

How does KSHMRFied compare with other servers in the rankings?

Player hours over the last week put KSHMRFied at #13,143, inside the top 61% of ranked servers.

How many players does KSHMRFied have at the moment?

The last recorded sighting of KSHMRFied was 15 days 23 hours ago, and it is offline now.

Connection

What steps get you onto KSHMRFied?

Open the console with F1 in Rust and type client.connect 124.123.137.254:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.