Element card · group Modded · atomic number 15,491, its rank
RUSDIE
Offline 124.198.128.232:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on RUSDIE?
Generated by the game, the map on RUSDIE is procedural.
How is RUSDIE configured, and what rules apply?
The name of RUSDIE carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts RUSDIE?
Nothing about a region is published by RUSDIE. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 124.198.128.232:28015 is the address it uses.
On what Rust version does RUSDIE operate?
On Linux, RUSDIE is running Rust network protocol 2633 and build 164530. Your game needs to match the protocol to join, and Steam updates it automatically.
Does RUSDIE stay up, and how reliable is its uptime?
Right now RUSDIE is offline, with its last appearance 41 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 17 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on RUSDIE, and at what time?
The record holds too few of RUSDIE's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 41 days 17 hours ago the current world was made.
Lists and tags
How should you read the tags on RUSDIE?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): It runs build 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list RUSDIE publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does RUSDIE come up?
The Rust Data Lab lists that include RUSDIE are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does RUSDIE place?
Player hours over the last week put RUSDIE at #15,491, inside the top – of ranked servers.
What does the current player count on RUSDIE tell you?
The last recorded sighting of RUSDIE was 41 days 16 hours ago, and it is offline now.
Getting on
How can you connect to RUSDIE?
Open the console with F1 in Rust and type client.connect 124.198.128.232:28015. The Launch Rust button on this page does the same job through Steam.