Rust Data LabData lab · live
Live readings Servers11,829 Players86,322 Populated3,682 Fresh wipes · 3h405 Sampled every 5 min

Element card · group Community · atomic number 3,522, its rank

[钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件

Online 124.221.154.100:28015 checked 10m ago

teams off monthly wipes oxidehardcorepremium
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average1peak 3
Rank · atomic number#3,522top 16%
Last wipe27d agomonthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:26 UTC27d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Fa [SEA] Facepunc… 6
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  4. 4 Fa [SEA] Facepunc… 5
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  5. 5 光年 [光年]【萌新友好】软核|无… 0
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  6. 6 Ru RustGalaxy Nex… 0
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Quick answers

from the figures on this page

Map and rules

What map is in play on [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件?

The map on [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 is procedural at size 4,250, made by the game.

How is [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 configured, and what rules apply?

Nothing in the name of [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 gives a gather rate. Nothing is published about a group limit. Play runs as hardcore, Facepunch's toughest setting. You can fight other players and raid them. It appears under Community in the server browser. Plugins in use: Oxide. Joining requires Rust's premium status. VAC is on, Valve's anti-cheat.

Server details

Which location is [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 based in?

The name of [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 points to Asia, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 124.221.154.100:28015.

What Rust version does [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 currently run?

Rust network protocol 2635 and build 168909 on Windows is what [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 for staying online?

At the moment, [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 is online. The uptime it reports suggests it restarted roughly 23 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 hold a steady performance?

Server fps averaged 115 over the last 48 hours, with 84 as the lowest. The entity count reached 110,082, including buildings, deployables and all other world items. Memory use peaked at 4,016 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件, and at what time?

Once a month is all [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 27 days 7 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

On [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 4 players. The latest wipe's peak fell 20 hours after it began.

Lists and tags

Which meanings sit behind the tags on [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件?

The game's server browser reads the tags [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 publishes, which are gmhardcore (Game mode): A harsher ruleset, hardcore; mp200 (Max players): 200 is the slot count; ts0 (Group limit): Team play is disabled; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^h (Hardcore): Facepunch's hardcore ruleset, so survival is harsher and help is scarcer; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): The plugin framework in use is Oxide (uMod). The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 appear in?

These themed Rust Data Lab lists carry [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件: Rust community servers, measured. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore and Premium; Server tag: Monthly ^m, Hardcore ^h, Premium ^q and Oxide ^o; Wipe schedule: Monthly.

Population

Against other Rust servers, where does [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 place?

The seven-day player-hours table has [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 at #3,522, in the top 16% of ranked servers.

How many players does [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 have at the moment?

Of 200 slots, 0 are taken on [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件 right now. Averaged over the past week: 1 players, peaking at 3. Peak time in the past 48 hours: 11:00 UTC, when the average was 3 players.

How to join

What is the way to join [钴工业][PVPVE]基地保护/保险柜/硬核/特殊事件?

Open the console with F1 in Rust and type client.connect 124.221.154.100:28015. The Launch Rust button on this page does the same job through Steam. Joining requires Rust's premium status. For more, visit https://qm.qq.com/cgi-bin/qm/qr?k=VWsGXq1JOWn3qLYD6J7uvdbFysTLTIvK&jump_from=webapi&authKey=/If9DB1iaQ7CqWkn/uX0S1Kz0ikZBxU6iqmyz3kMnhRf+t3nk+K8e7cUUXy4alm4.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^h,gmhardcore,cs168909,^q,ts0,^o

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp200
Max players 200 is the slot count.
ts0
Group limit Team play is disabled.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^h
Hardcore Facepunch's hardcore ruleset, so survival is harsher and help is scarcer.

Mods and access

^q
Premium Joining requires Rust's premium status.
^o
Oxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.