Element card · group Vanilla · atomic number 2,501, its rank
|TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23
Online EA 125.228.29.155:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 11% of all ranked servers, top 43% in EA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 10:04 UTC, in 22h. Every Friday at 10:04 UTC · high confidence
Coming wipes
- 22hFri 30 Oct, 10:04 UTC
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 7d 22hFri 6 Nov, 10:04 UTC
- 14d 22hFri 13 Nov, 10:04 UTC
- 21d 22hFri 20 Nov, 10:04 UTC
- 28d 22hFri 27 Nov, 10:04 UTC
- 35d 7hThu 3 Dec, 19:00 UTCFW
- 35d 22hFri 4 Dec, 10:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:04 UTC6d ago | 7 | – | running | 0 |
| Fri 16 Oct, 10:03 UTC13d ago | 13 | halved by day 2 | 7 days | 7 |
| Fri 9 Oct, 10:00 UTC20d ago | 8 | halved by day 5 | 7 days | 0 |
| Fri 2 Oct, 10:03 UTC27d ago | 12 | halved by day 3 | 7 days | 0 |
| Fri 25 Sep, 10:02 UTC34d ago | 37 | halved by day 5 | 7 days | 4 |
| Fri 18 Sep, 09:57 UTC41d ago | 24 | halved by day 4 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23?
|TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 runs a procedural map of size 3,500 with seed 1862422565; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 set, and what settings are in force?
According to its name, |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 runs 2x gather. Group size is capped at 12 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.
Server details
In what location does |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 sit?
|TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 gives Asia as its location, using the EA tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 125.228.29.155:28015.
What Rust version does |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 currently run?
On Windows, |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How reliably does |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 stay online?
|TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 is live as of now. According to the uptime it reports, the last restart was about 37 hours ago. For the last 7 full days, 145 of 168 hours were online, giving 86% uptime. It first appeared to Rust Data Lab on 13 September 2026.
How well does |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 perform?
The last 48 hours show an average of 146 server fps and a minimum of 92. The maximum entity count was 75,074, covering buildings, deployables and all else in the world. Up to 2,898 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
What is the wiping pattern on |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23?
|TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 runs on a wipe rhythm of every Friday at 10:04 UTC. On Friday 30 October at 10:04 UTC the next wipe falls due. The world it is running now dates from 6 days 1 hours ago. The tags state that wipes happen weekly.
On |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23, what happens when wipe day arrives?
Recent wipes on average reached 9 players at their busiest. 3 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 4.
Lists and tags
Which meanings sit behind the tags on |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23?
gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Player slots: 200; ts12 (Group limit): Teams cap at 12 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EA (East Asia): East Asia is where the browser lists this server: that is the tag list |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 come up?
You will find |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 on the following Rust Data Lab lists: 2x gather rate servers and Modded Rust servers, measured. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Player numbers
Against other Rust servers, where does |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 place?
Seven-day player hours place |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 at #2,501 overall, #237 in Asia and in the top 11% of ranked servers.
How many players does |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 have at the moment?
Of 200 slots, 1 are taken on |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 right now. The week's figures average 2 players and top out at 9. Peak time in the past 48 hours: 14:00 UTC, when the average was 5 players.
Connection
What steps get you onto |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23?
Open the console with F1 in Rust and type client.connect 125.228.29.155:28015. The Launch Rust button on this page does the same job through Steam.