Rust Data LabData lab · live
Live readings Servers11,847 Players98,615 Populated3,861 Fresh wipes · 3h535 Sampled every 5 min

Element card · group Modded · atomic number 10,332, its rank

L.M.LIVE Rust Server

Offline 125.228.85.52:30116 checked 17d ago

moddedoxide
Join the experiment
Atomic mass · players now 4/ 20 20% full Room to join
7-day average0peak –
Rank · atomic number#10,332top 47%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct8 Oct13 Oct18 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak17players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 22 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 16:07 UTC25d ago 17 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 145
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  4. 4 Ru 404 RUST 2Х|ДЛ… 54
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Quick answers

from the figures on this page

Server setup

What map is in play on L.M.LIVE Rust Server?

L.M.LIVE Rust Server runs a procedural map of size 3,500 with seed 9142026; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has L.M.LIVE Rust Server set, and what settings are in force?

The name of L.M.LIVE Rust Server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server details

Which location is L.M.LIVE Rust Server based in?

No region is published by L.M.LIVE Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 125.228.85.52:30116 is the address it uses.

Which Rust version is L.M.LIVE Rust Server on?

On Linux, L.M.LIVE Rust Server is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does L.M.LIVE Rust Server stay online?

Currently offline, L.M.LIVE Rust Server was last seen 17 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 24 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on L.M.LIVE Rust Server, and at what time?

The record holds too few of L.M.LIVE Rust Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 25 days 4 hours ago the current world was made.

On L.M.LIVE Rust Server, what happens when wipe day arrives?

Recent wipes on average reached 17 players at their busiest. Peak numbers on the latest wipe came 22 hours in.

Lists and tags

What should you understand from the tags L.M.LIVE Rust Server carries?

The game's server browser reads the tags L.M.LIVE Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): It has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does L.M.LIVE Rust Server appear in?

The Rust Data Lab lists that include L.M.LIVE Rust Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does L.M.LIVE Rust Server compare with other servers in the rankings?

The seven-day player-hours table has L.M.LIVE Rust Server at #10,332, in the top 47% of ranked servers.

How many players does L.M.LIVE Rust Server have at the moment?

The last recorded sighting of L.M.LIVE Rust Server was 17 days 22 hours ago, and it is offline now.

Getting on

How can you connect to L.M.LIVE Rust Server?

In Rust, press F1 and enter client.connect 125.228.85.52:30116. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players It has 20 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.