Element card · group Modded · atomic number 15,986, its rank
gitsync-oxide
Offline 125.236.230.198:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on gitsync-oxide?
A procedural map runs on gitsync-oxide, generated by the game.
How is gitsync-oxide configured, and what rules apply?
No gather rate appears in the name of gitsync-oxide. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
What region hosts gitsync-oxide?
Nothing about a region is published by gitsync-oxide. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 125.236.230.198:28015.
On what Rust version does gitsync-oxide operate?
Rust network protocol 2634 and build 166652 on Linux is what gitsync-oxide uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is gitsync-oxide for staying online?
gitsync-oxide is not online at the moment; the last sighting was 26 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 3 October 2026.
Wipe days
When does gitsync-oxide wipe, and how often?
gitsync-oxide's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 6 hours ago.
Tags, lists
What should you understand from the tags gitsync-oxide carries?
gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): It has 2 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list gitsync-oxide publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does gitsync-oxide come up?
These themed Rust Data Lab lists carry gitsync-oxide: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does gitsync-oxide compare with other servers in the rankings?
The seven-day player-hours table has gitsync-oxide at #15,986, in the top 71% of ranked servers.
What does the current player count on gitsync-oxide tell you?
No live signal from gitsync-oxide right now, which was last seen 26 days 1 hours ago.
Connection
How can you connect to gitsync-oxide?
You can connect by pressing F1 in Rust and entering client.connect 125.236.230.198:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.