Element card · group Modded · atomic number 15,284, its rank
gitsync-oxide
Offline 125.236.230.198:29015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on gitsync-oxide?
A procedural map runs on gitsync-oxide, generated by the game.
What settings and rules apply on gitsync-oxide?
Nothing in the name of gitsync-oxide gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
About the server
Which location is gitsync-oxide based in?
Nothing about a region is published by gitsync-oxide. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 125.236.230.198:29015.
Which Rust version is gitsync-oxide on?
On Linux, gitsync-oxide is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is gitsync-oxide for staying online?
Currently offline, gitsync-oxide was last seen 4 days 20 hours ago. It was online for 2 of 168 hours in the last 7 full days, which is 1% uptime. The first sighting by Rust Data Lab was on 4 October 2026.
Wipe schedule
When does gitsync-oxide wipe, and how often?
Too few wipes are on record for gitsync-oxide to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 2 hours ago.
Tags, lists
Which meanings sit behind the tags on gitsync-oxide?
These are the tags gitsync-oxide makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): 2 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): The game build is 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does gitsync-oxide appear in?
You will find gitsync-oxide on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does gitsync-oxide compare with other servers in the rankings?
gitsync-oxide sits at #15,284 for seven-day player hours, placing it in the top 69% of ranked servers.
How full is gitsync-oxide right now?
The last recorded sighting of gitsync-oxide was 4 days 20 hours ago, and it is offline now. The past week gives an average of 0 players.
Connection
What steps get you onto gitsync-oxide?
You can connect by pressing F1 in Rust and entering client.connect 125.236.230.198:29015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.