Element card · group Modded · atomic number 6,292, its rank
Relics Dev Server
Online 125.254.123.81:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:20 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Relics Dev Server?
The map on Relics Dev Server is procedural, made by the game.
What rules has Relics Dev Server set, and what settings are in force?
The name of Relics Dev Server carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is Relics Dev Server based in?
Nothing about a region is published by Relics Dev Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 125.254.123.81:28015.
On what Rust version does Relics Dev Server operate?
On Linux, Relics Dev Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Relics Dev Server stay up, and how reliable is its uptime?
Right now, Relics Dev Server is reachable. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe days
When does Relics Dev Server wipe, and how often?
The record holds too few of Relics Dev Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 7 hours ago.
On Relics Dev Server, what happens when wipe day arrives?
At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 3 hours in.
Tags, lists
How should you read the tags on Relics Dev Server?
The game's server browser reads the tags Relics Dev Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Relics Dev Server appear in?
You will find Relics Dev Server on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Relics Dev Server hold among Rust servers?
Relics Dev Server sits at #6,292 for seven-day player hours, placing it in the top 28% of ranked servers.
How full is Relics Dev Server right now?
Of 10 slots, 1 are taken on Relics Dev Server right now. Averaged over the past week: 0 players, peaking at 2. Over 48 hours, the highest average fell at 12:00 UTC, at 1 players.
How to join
How can you connect to Relics Dev Server?
Open the console with F1 in Rust and type client.connect 125.254.123.81:28015. The Launch Rust button on this page does the same job through Steam.