Rust Data LabData lab · live
Live readings Servers11,617 Players34,993 Populated2,836 Fresh wipes · 3h74 Sampled every 5 min

Element card · group Modded · atomic number 15,432, its rank

sran' inc. | sran

Offline 125.27.111.87:28015 checked 7d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 1000 0% full Room to join
7-day average0peak –
Rank · atomic number#15,432top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 59
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  2. 2 Ми МИНИ-КАРТА 2Х … 135
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135/ 100
  3. 3 Re RETRO RUST #1 … 96
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 96/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 31
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 31/ 700
  5. 5 Ru RustSpain.com … 3
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 10
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 10/ 1,000

Quick answers

from the figures on this page

Map and rules

What settings and rules apply on sran' inc. | sran?

No gather rate appears in the name of sran' inc. | sran. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is off, Valve's anti-cheat.

Server details

Which location is sran' inc. | sran based in?

No region is published by sran' inc. | sran. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 125.27.111.87:28015.

On what Rust version does sran' inc. | sran operate?

Rust network protocol 2634 and build 167781 on Windows is what sran' inc. | sran uses. The protocol must match for you to join; Steam will update your game.

How dependable is sran' inc. | sran for staying online?

Right now sran' inc. | sran is offline, with its last appearance 7 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 18 October 2026.

Wipe days

When does sran' inc. | sran wipe, and how often?

sran' inc. | sran's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 6 hours ago.

Lists and tags

What should you understand from the tags sran' inc. | sran carries?

The game's server browser reads the tags sran' inc. | sran publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1000 (Max players): 1,000 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does sran' inc. | sran appear in?

The Rust Data Lab lists that include sran' inc. | sran are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

Against other Rust servers, where does sran' inc. | sran place?

The seven-day player-hours table has sran' inc. | sran at #15,432, in the top 69% of ranked servers.

How many players does sran' inc. | sran have at the moment?

sran' inc. | sran is offline at the moment; the last sighting was 7 days 15 hours ago.

Connection

What steps get you onto sran' inc. | sran?

You can connect by pressing F1 in Rust and entering client.connect 125.27.111.87:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp1000
Max players 1,000 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.