Element card · group Modded · atomic number 15,233, its rank
sran' inc. | sran
Offline 125.27.3.165:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
How is sran' inc. | sran configured, and what rules apply?
Nothing in the name of sran' inc. | sran gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC is off, Valve's anti-cheat.
Server details
Which location is sran' inc. | sran based in?
Nothing about a region is published by sran' inc. | sran. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 125.27.3.165:28015.
Which Rust version is sran' inc. | sran on?
On Windows, sran' inc. | sran is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
Does sran' inc. | sran stay up, and how reliable is its uptime?
sran' inc. | sran is not online at the moment; the last sighting was 14 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 14 October 2026.
Wipe schedule
What is the wiping pattern on sran' inc. | sran?
Too few wipes are on record for sran' inc. | sran to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 27 days 7 hours ago the current world was made.
Tags, lists
What should you understand from the tags sran' inc. | sran carries?
The game's server browser reads the tags sran' inc. | sran publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1000 (Max players): 1,000 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does sran' inc. | sran come up?
The Rust Data Lab lists that include sran' inc. | sran are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What position does sran' inc. | sran hold among Rust servers?
sran' inc. | sran sits at #15,233 for seven-day player hours, placing it in the top 70% of ranked servers.
What does the current player count on sran' inc. | sran tell you?
sran' inc. | sran is offline at the moment; the last sighting was 14 days 17 hours ago.
How to join
What is the way to join sran' inc. | sran?
Open the console with F1 in Rust and type client.connect 125.27.3.165:28015. The Launch Rust button on this page does the same job through Steam.