Rust Data LabData lab · live
Live readings Servers11,665 Players33,246 Populated2,811 Fresh wipes · 3h81 Sampled every 5 min

Element card · group Modded · atomic number 15,040, its rank

sran' inc. | sran

Offline 125.27.5.99:28015 checked 44d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 1000 0% full Room to join
7-day average0peak –
Rank · atomic number#15,040no region published
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 42
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  6. 6 Ru 404 RUST 2Х|ДЛ… 1
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Quick answers

from the figures on this page

Server setup

How is sran' inc. | sran configured, and what rules apply?

The name of sran' inc. | sran carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is disabled.

Server facts

What region hosts sran' inc. | sran?

No region is published by sran' inc. | sran. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 125.27.5.99:28015.

On what Rust version does sran' inc. | sran operate?

Rust network protocol 2633 and build 163794 on Windows is what sran' inc. | sran uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does sran' inc. | sran stay online?

sran' inc. | sran is not online at the moment; the last sighting was 44 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 14 September 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on sran' inc. | sran?

Too few wipes are on record for sran' inc. | sran to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 55 days 3 hours ago the current world was made.

Where it appears

What should you understand from the tags sran' inc. | sran carries?

These are the tags sran' inc. | sran makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1000 (Max players): It has 1,000 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): Build number: 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does sran' inc. | sran appear in?

The Rust Data Lab lists that include sran' inc. | sran are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does sran' inc. | sran hold among Rust servers?

sran' inc. | sran sits at #15,040 for seven-day player hours, placing it in the top – of ranked servers.

How many players does sran' inc. | sran have at the moment?

The last recorded sighting of sran' inc. | sran was 44 days 14 hours ago, and it is offline now.

Getting on

What steps get you onto sran' inc. | sran?

You can connect by pressing F1 in Rust and entering client.connect 125.27.5.99:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1000
Max players It has 1,000 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163794
Build Build number: 163794.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.