Element card · group Modded · atomic number 16,909, its rank
DELTATESTSERVER
Offline 126.187.53.53:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on DELTATESTSERVER?
DELTATESTSERVER runs a procedural map of size 3,000 with seed 19686; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is DELTATESTSERVER configured, and what rules apply?
The name of DELTATESTSERVER carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
What region hosts DELTATESTSERVER?
Nothing about a region is published by DELTATESTSERVER. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 126.187.53.53:28015.
What Rust version does DELTATESTSERVER currently run?
On Windows, DELTATESTSERVER is running Rust network protocol 2633 and build 163493. The protocol must match for you to join; Steam will update your game.
How reliably does DELTATESTSERVER stay online?
Right now DELTATESTSERVER is offline, with its last appearance 29 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does DELTATESTSERVER wipe, and how often?
DELTATESTSERVER's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 49 days 13 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on DELTATESTSERVER?
The game's server browser reads the tags DELTATESTSERVER publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163493 (Build): It runs build 163493; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does DELTATESTSERVER appear in?
These themed Rust Data Lab lists carry DELTATESTSERVER: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does DELTATESTSERVER hold among Rust servers?
Player hours over the last week put DELTATESTSERVER at #16,909, inside the top 71% of ranked servers.
What does the current player count on DELTATESTSERVER tell you?
No live signal from DELTATESTSERVER right now, which was last seen 29 days 19 hours ago.
Connection
What steps get you onto DELTATESTSERVER?
You can connect by pressing F1 in Rust and entering client.connect 126.187.53.53:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.