Element card · group Modded · atomic number 15,323, its rank
probe
Offline 128.65.59.21:29115 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 14:39 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on probe?
The map on probe is procedural, made by the game.
How is probe configured, and what rules apply?
The name of probe carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.
Server details
Which location is probe based in?
There is no region on record for probe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 128.65.59.21:29115 is the address it uses.
Which Rust version is probe on?
Rust network protocol 2634 and build 166494 on Windows is what probe uses. The protocol must match for you to join; Steam will update your game.
How reliably does probe stay online?
Currently offline, probe was last seen 6 days 20 hours ago. It was online for 0 of 144 hours in the last 6 full days, which is 0% uptime. It first appeared to Rust Data Lab on 22 October 2026.
Wipe days
When does probe wipe, and how often?
probe's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 6 days 20 hours ago.
What does a typical wipe day on probe involve?
Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.
Lists and tags
How should you read the tags on probe?
gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon: that is the tag list probe publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does probe appear in?
The Rust Data Lab lists that include probe are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player counts
Against other Rust servers, where does probe place?
The seven-day player-hours table has probe at #15,323, in the top 69% of ranked servers.
How many players does probe have at the moment?
No live signal from probe right now, which was last seen 6 days 20 hours ago. The seven-day average for this server is 0 players.
Getting on
What is the way to join probe?
Open the console with F1 in Rust and type client.connect 128.65.59.21:29115. The Launch Rust button on this page does the same job through Steam.