Element card · group Modded · atomic number 15,867, its rank
EPIC PvE Local Staging Validation
Offline 129.228.26.174:29115 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 18:21 UTC28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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ShockRust | Bl…
127
ShockRust | Blue | NoLimit 127/ 500
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2
Ми
МИНИ-КАРТА 2Х …
131
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 131/ 100
- 3 Re RETRO RUST #1 … 190
- 4 Ru 404 RUST 2Х|ДЛ… 68
-
5
Ru
RustSpain.com …
8
RustSpain.com | EU Main 8/ 200
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6
Ru
404 RUST 2Х|ДЛ…
22
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 22/ 1,000
Quick answers
from the figures on this pageMap and rules
What rules has EPIC PvE Local Staging Validation set, and what settings are in force?
The name of EPIC PvE Local Staging Validation carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
Which location is EPIC PvE Local Staging Validation based in?
No region is published by EPIC PvE Local Staging Validation. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 129.228.26.174:29115.
Which Rust version is EPIC PvE Local Staging Validation on?
On Windows, EPIC PvE Local Staging Validation is running Rust network protocol 2634 and build 166655. The protocol must match for you to join; Steam will update your game.
Does EPIC PvE Local Staging Validation stay up, and how reliable is its uptime?
Currently offline, EPIC PvE Local Staging Validation was last seen 20 days 21 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on EPIC PvE Local Staging Validation, and at what time?
EPIC PvE Local Staging Validation's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 28 days 11 hours ago.
On EPIC PvE Local Staging Validation, what happens when wipe day arrives?
At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 4 hours after it began.
Where it appears
How should you read the tags on EPIC PvE Local Staging Validation?
The game's server browser reads the tags EPIC PvE Local Staging Validation publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166655 (Build): Build number: 166655; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does EPIC PvE Local Staging Validation appear in?
You will find EPIC PvE Local Staging Validation on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
What position does EPIC PvE Local Staging Validation hold among Rust servers?
Player hours over the last week put EPIC PvE Local Staging Validation at #15,867, inside the top 72% of ranked servers.
How full is EPIC PvE Local Staging Validation right now?
No live signal from EPIC PvE Local Staging Validation right now, which was last seen 20 days 21 hours ago.
How to join
What is the way to join EPIC PvE Local Staging Validation?
You can connect by pressing F1 in Rust and entering client.connect 129.228.26.174:29115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.