Element card · group Modded · atomic number 14,623, its rank
TEST
Offline 13.140.30.158:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on TEST?
Generated by the game, the map on TEST is procedural.
What settings and rules apply on TEST?
No gather rate appears in the name of TEST. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
Which location is TEST based in?
No region is published by TEST. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 13.140.30.158:28015 is the address it uses.
On what Rust version does TEST operate?
On Windows, TEST is running Rust network protocol 2635 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is TEST for staying online?
Currently offline, TEST was last seen 6 days 8 hours ago. For the last 6 full days, 0 of 144 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 22 October 2026.
Wipes and resets
How often does a wipe happen on TEST, and at what time?
The record holds too few of TEST's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 8 days 4 hours ago.
Where it appears
Which meanings sit behind the tags on TEST?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list TEST publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does TEST appear in?
These themed Rust Data Lab lists carry TEST: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How does TEST compare with other servers in the rankings?
Player hours over the last week put TEST at #14,623, inside the top 66% of ranked servers.
How many players does TEST have at the moment?
The last recorded sighting of TEST was 6 days 8 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.
Getting on
What steps get you onto TEST?
Open the console with F1 in Rust and type client.connect 13.140.30.158:28015. The Launch Rust button on this page does the same job through Steam.