Element card · group Modded · atomic number 13,811, its rank
TCPoints Test Server
Offline 13.230.33.96:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on TCPoints Test Server?
A procedural map of size 3,000 with seed 1337 runs on TCPoints Test Server, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has TCPoints Test Server set, and what settings are in force?
No gather rate appears in the name of TCPoints Test Server. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
What region hosts TCPoints Test Server?
Nothing about a region is published by TCPoints Test Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 13.230.33.96:28015.
On what Rust version does TCPoints Test Server operate?
Rust network protocol 2633 and build 165217 on Linux is what TCPoints Test Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does TCPoints Test Server stay up, and how reliable is its uptime?
Currently offline, TCPoints Test Server was last seen 34 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 25 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on TCPoints Test Server, and at what time?
TCPoints Test Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 34 days 18 hours ago.
Tags, lists
How should you read the tags on TCPoints Test Server?
gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): Player slots: 20; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list TCPoints Test Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does TCPoints Test Server appear in?
These themed Rust Data Lab lists carry TCPoints Test Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does TCPoints Test Server compare with other servers in the rankings?
The seven-day player-hours table has TCPoints Test Server at #13,811, in the top 61% of ranked servers.
What does the current player count on TCPoints Test Server tell you?
The last recorded sighting of TCPoints Test Server was 34 days 15 hours ago, and it is offline now.
How to join
What steps get you onto TCPoints Test Server?
In Rust, press F1 and enter client.connect 13.230.33.96:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.