Element card · group Modded · atomic number 15,402, its rank
Zed_Skipper
Offline 13.49.77.87:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Zed_Skipper?
The map on Zed_Skipper is procedural, made by the game.
How is Zed_Skipper configured, and what rules apply?
Nothing in the name of Zed_Skipper gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.
Server details
Which location is Zed_Skipper based in?
Nothing about a region is published by Zed_Skipper. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 13.49.77.87:28015 is the address it uses.
What Rust version does Zed_Skipper currently run?
On Windows, Zed_Skipper is running Rust network protocol 2633 and build 163407. The protocol must match for you to join; Steam will update your game.
How dependable is Zed_Skipper for staying online?
Zed_Skipper is not online at the moment; the last sighting was 38 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 19 September 2026.
Wipe schedule
How often does a wipe happen on Zed_Skipper, and at what time?
Zed_Skipper's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 38 days 6 hours ago.
Lists and tags
What should you understand from the tags Zed_Skipper carries?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163407 (Build): It runs build 163407; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list Zed_Skipper publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Zed_Skipper appear in?
These themed Rust Data Lab lists carry Zed_Skipper: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Zed_Skipper place?
Player hours over the last week put Zed_Skipper at #15,402, inside the top – of ranked servers.
How many players does Zed_Skipper have at the moment?
The last recorded sighting of Zed_Skipper was 38 days 5 hours ago, and it is offline now.
How to join
What steps get you onto Zed_Skipper?
In Rust, press F1 and enter client.connect 13.49.77.87:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.