Rust Data LabData lab · live
Live readings Servers11,713 Players47,275 Populated3,205 Fresh wipes · 3h100 Sampled every 5 min

Element card · group Vanilla · atomic number 15,882, its rank

[WILDCORE] EU 2X | TEST | WEEKLY

Offline EU 130.255.141.97:28020 checked 19d ago

2x weekly wipes vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,882top 72% · #2541 in EU
Last wipe19d agoweekly schedule
Next wipe1d 12hFri 30 Oct, 12:38 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Friday 30 October, 12:38 UTC, in 1d 12h. Weekly: 7 days after its last wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ma Magic Rust #18… 468
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 326 on average 468/ 580
  2. 2 Mi MIRAGE RUST | … 67
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 312 on average 67/ 1,000
  3. 3 Ma Magic Rust #14… 45
    Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 276 on average 45/ 100
  4. 4 Mi MIRAGE RUST | … 100
    MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 272 on average 100/ 1,900
  5. 5 Ро РОССИЯ X2 / ДЛ… 28
    РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 218 on average 28/ 100
  6. 6 Va VANILLA x2 | G… 12
    VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 129 on average 12/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on [WILDCORE] EU 2X | TEST | WEEKLY?

Generated by the game, the map on [WILDCORE] EU 2X | TEST | WEEKLY is procedural.

What rules has [WILDCORE] EU 2X | TEST | WEEKLY set, and what settings are in force?

The name says it: gather runs at 2x on [WILDCORE] EU 2X | TEST | WEEKLY. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. The server describes itself as vanilla: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts [WILDCORE] EU 2X | TEST | WEEKLY?

The EU tag is how [WILDCORE] EU 2X | TEST | WEEKLY lists itself, in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 130.255.141.97:28020.

Which Rust version is [WILDCORE] EU 2X | TEST | WEEKLY on?

Rust network protocol 2634 and build 167398 on Linux is what [WILDCORE] EU 2X | TEST | WEEKLY uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [WILDCORE] EU 2X | TEST | WEEKLY stay up, and how reliable is its uptime?

Currently offline, [WILDCORE] EU 2X | TEST | WEEKLY was last seen 19 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 9 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on [WILDCORE] EU 2X | TEST | WEEKLY, and at what time?

Estimated from weekly: 7 days after its last wipe is when [WILDCORE] EU 2X | TEST | WEEKLY next wipes. Due next on Friday 30 October at 12:38 UTC is its wipe. The world it is running now dates from 19 days 11 hours ago. The tags state that wipes happen weekly.

Tags, lists

How should you read the tags on [WILDCORE] EU 2X | TEST | WEEKLY?

The game's server browser reads the tags [WILDCORE] EU 2X | TEST | WEEKLY publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon; EU (Europe): In the browser it sits under Europe. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [WILDCORE] EU 2X | TEST | WEEKLY appear in?

You will find [WILDCORE] EU 2X | TEST | WEEKLY on the following Rust Data Lab lists: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Player counts

How does [WILDCORE] EU 2X | TEST | WEEKLY compare with other servers in the rankings?

Seven-day player hours place [WILDCORE] EU 2X | TEST | WEEKLY at #15,882 overall, #2,541 in Europe and in the top 72% of ranked servers.

How many players does [WILDCORE] EU 2X | TEST | WEEKLY have at the moment?

No live signal from [WILDCORE] EU 2X | TEST | WEEKLY right now, which was last seen 19 days 6 hours ago.

Getting on

What is the way to join [WILDCORE] EU 2X | TEST | WEEKLY?

In Rust, press F1 and enter client.connect 130.255.141.97:28020. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly A wipe comes every week.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.