Rust Data LabData lab · live
Live readings Servers11,649 Players43,286 Populated3,030 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Modded · atomic number 9,740, its rank

My Rust server | Powered by Remmy

Offline 132.147.222.7:28015 checked 1d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 1
Rank · atomic number#9,740top 44%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123409:0011:0013:0015:0017:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020009:0011:0013:0015:0017:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 105
    ShockRust | Blue | NoLimit no group limit · 150 on average 105/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 123
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123/ 100
  3. 3 Re RETRO RUST #1 … 136
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 136/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 47
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 47/ 700
  5. 5 Ru RustSpain.com … 4
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 4/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 19
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 19/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on My Rust server | Powered by Remmy?

A procedural map of size 4,500 with seed 6738 runs on My Rust server | Powered by Remmy, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has My Rust server | Powered by Remmy set, and what settings are in force?

No gather rate appears in the name of My Rust server | Powered by Remmy. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server details

Which location is My Rust server | Powered by Remmy based in?

Nothing about a region is published by My Rust server | Powered by Remmy. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 132.147.222.7:28015.

What Rust version does My Rust server | Powered by Remmy currently run?

Rust network protocol 2635 and build 168909 on Linux is what My Rust server | Powered by Remmy uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does My Rust server | Powered by Remmy stay online?

Currently offline, My Rust server | Powered by Remmy was last seen 36 hours ago. According to the uptime it reports, the last restart was about 26 hours ago. It was online for 28 of 72 hours in the last 3 full days, which is 39% uptime. It first appeared to Rust Data Lab on 25 October 2026.

How well does My Rust server | Powered by Remmy perform?

In the last 48 hours, it averaged 63 server fps, with a low of 20. The entity count reached 112,020, including buildings, deployables and all other world items. Memory use peaked at 3,513 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does My Rust server | Powered by Remmy wipe, and how often?

My Rust server | Powered by Remmy's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 6 hours ago.

Where it appears

Which meanings sit behind the tags on My Rust server | Powered by Remmy?

The game's server browser reads the tags My Rust server | Powered by Remmy publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Rust server | Powered by Remmy come up?

You will find My Rust server | Powered by Remmy on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, where does My Rust server | Powered by Remmy place?

The seven-day player-hours table has My Rust server | Powered by Remmy at #9,740, in the top 44% of ranked servers.

What does the current player count on My Rust server | Powered by Remmy tell you?

The last recorded sighting of My Rust server | Powered by Remmy was 36 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.

Connection

What is the way to join My Rust server | Powered by Remmy?

You can connect by pressing F1 in Rust and entering client.connect 132.147.222.7:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.