Element card · group Modded · atomic number 15,276, its rank
relulu_test
Offline 133.106.51.120:28115 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on relulu_test?
Generated by the game, the map on relulu_test is procedural.
What rules has relulu_test set, and what settings are in force?
Nothing in the name of relulu_test gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.
Server details
What region hosts relulu_test?
Nothing about a region is published by relulu_test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 133.106.51.120:28115.
What Rust version does relulu_test currently run?
Rust network protocol 2634 and build 167058 on Windows is what relulu_test uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is relulu_test for staying online?
Right now relulu_test is offline, with its last appearance 37 hours ago. For the last 2 full days, 8 of 48 hours were online, giving 17% uptime. On 26 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on relulu_test, and at what time?
relulu_test's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 15 hours ago.
Where it appears
How should you read the tags on relulu_test?
The game's server browser reads the tags relulu_test publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167058 (Build): It runs build 167058; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does relulu_test come up?
The Rust Data Lab lists that include relulu_test are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How does relulu_test compare with other servers in the rankings?
Player hours over the last week put relulu_test at #15,276, inside the top 69% of ranked servers.
How many players does relulu_test have at the moment?
The last recorded sighting of relulu_test was 37 hours ago, and it is offline now. The past week gives an average of 0 players.
How to join
What steps get you onto relulu_test?
You can connect by pressing F1 in Rust and entering client.connect 133.106.51.120:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.