Rust Data LabData lab · live
Live readings Servers11,767 Players74,585 Populated3,497 Fresh wipes · 3h237 Sampled every 5 min

Element card · group Modded · atomic number 15,276, its rank

relulu_test

Offline 133.106.51.120:28115 checked 1d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#15,276top 69%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123408:0009:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 65
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  4. 4 Ru 404 RUST 2Х|ДЛ… 24
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  6. 6 Ru RustSpain.com … 281
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 281/ 310

Quick answers

from the figures on this page

Settings and map

What map is in play on relulu_test?

Generated by the game, the map on relulu_test is procedural.

What rules has relulu_test set, and what settings are in force?

Nothing in the name of relulu_test gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

Server details

What region hosts relulu_test?

Nothing about a region is published by relulu_test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 133.106.51.120:28115.

What Rust version does relulu_test currently run?

Rust network protocol 2634 and build 167058 on Windows is what relulu_test uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is relulu_test for staying online?

Right now relulu_test is offline, with its last appearance 37 hours ago. For the last 2 full days, 8 of 48 hours were online, giving 17% uptime. On 26 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on relulu_test, and at what time?

relulu_test's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 15 hours ago.

Where it appears

How should you read the tags on relulu_test?

The game's server browser reads the tags relulu_test publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167058 (Build): It runs build 167058; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does relulu_test come up?

The Rust Data Lab lists that include relulu_test are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

How does relulu_test compare with other servers in the rankings?

Player hours over the last week put relulu_test at #15,276, inside the top 69% of ranked servers.

How many players does relulu_test have at the moment?

The last recorded sighting of relulu_test was 37 hours ago, and it is offline now. The past week gives an average of 0 players.

How to join

What steps get you onto relulu_test?

You can connect by pressing F1 in Rust and entering client.connect 133.106.51.120:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players Player slots: 2.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167058
Build It runs build 167058.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.