Element card · group Modded · atomic number 6,189, its rank
SlotJP Local Test
Offline 133.149.217.144:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on SlotJP Local Test?
Generated by the game, the map on SlotJP Local Test is procedural.
How is SlotJP Local Test configured, and what rules apply?
No gather rate appears in the name of SlotJP Local Test. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.
Server facts
Which location is SlotJP Local Test based in?
Nothing about a region is published by SlotJP Local Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 133.149.217.144:28015.
On what Rust version does SlotJP Local Test operate?
Rust network protocol 2635 and build 168909 on Windows is what SlotJP Local Test uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does SlotJP Local Test stay online?
Currently offline, SlotJP Local Test was last seen 36 hours ago. It was online for 24 of 48 hours in the last 2 full days, which is 50% uptime. On 25 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on SlotJP Local Test?
SlotJP Local Test's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 16 hours ago.
Where it appears
What should you understand from the tags SlotJP Local Test carries?
gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): It has 4 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon: that is the tag list SlotJP Local Test publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does SlotJP Local Test appear in?
The Rust Data Lab lists that include SlotJP Local Test are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
Against other Rust servers, where does SlotJP Local Test place?
The seven-day player-hours table has SlotJP Local Test at #6,189, in the top 28% of ranked servers.
How many players does SlotJP Local Test have at the moment?
The last recorded sighting of SlotJP Local Test was 36 hours ago, and it is offline now. The week's figures average 1 players and top out at 1. The busiest point in the last 48 hours came at 12:00 UTC, averaging 1 players.
Connection
What is the way to join SlotJP Local Test?
Open the console with F1 in Rust and type client.connect 133.149.217.144:28015. The Launch Rust button on this page does the same job through Steam.