Rust Data LabData lab · live
Live readings Servers11,846 Players84,816 Populated3,802 Fresh wipes · 3h288 Sampled every 5 min

Element card · group Modded · atomic number 11,963, its rank

WHA_RUST_Server

Offline 133.88.116.44:28015 checked 22d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#11,963top 54%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:32 UTC27d ago 3 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 172
    ShockRust | Blue | NoLimit no group limit · 149 on average 172/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 127
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127/ 100
  3. 3 Re RETRO RUST #1 … 168
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average 168/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 82
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 82/ 700
  5. 5 Ru RustSpain.com … 100
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 100/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 248
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average 248/ 700

Quick answers

from the figures on this page

Settings and map

What map is in play on WHA_RUST_Server?

The map on WHA_RUST_Server is procedural at size 4,000 with seed 24994, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has WHA_RUST_Server set, and what settings are in force?

Nothing in the name of WHA_RUST_Server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does WHA_RUST_Server sit?

No region is published by WHA_RUST_Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 133.88.116.44:28015.

What Rust version does WHA_RUST_Server currently run?

On Linux, WHA_RUST_Server is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.

Does WHA_RUST_Server stay up, and how reliable is its uptime?

WHA_RUST_Server is not online at the moment; the last sighting was 22 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 20 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does WHA_RUST_Server wipe, and how often?

WHA_RUST_Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 2 hours ago.

How does WHA_RUST_Server look on the day of a wipe?

At their busiest, recent wipes averaged 3 players. The latest wipe's peak fell 17 hours after it began.

Tags, lists

Which meanings sit behind the tags on WHA_RUST_Server?

These are the tags WHA_RUST_Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): Build number: 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does WHA_RUST_Server come up?

The Rust Data Lab lists that include WHA_RUST_Server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

How does WHA_RUST_Server compare with other servers in the rankings?

Player hours over the last week put WHA_RUST_Server at #11,963, inside the top 54% of ranked servers.

What does the current player count on WHA_RUST_Server tell you?

WHA_RUST_Server is offline at the moment; the last sighting was 22 days 1 hours ago.

How to join

What steps get you onto WHA_RUST_Server?

In Rust, press F1 and enter client.connect 133.88.116.44:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build Build number: 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.