Element card · group Modded · atomic number 6,650, its rank
RustServer_2757
Online 133.88.122.166:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 07:52 UTC8d ago | 1 | – | running | 0 |
| Tue 13 Oct, 00:09 UTC16d ago | 1 | halved by day 3 | 7.3 days | 0 |
| Thu 1 Oct, 23:39 UTC FW27d ago | 1 | halved by day 2 | 11 days | 0 |
| Wed 23 Sep, 15:34 UTC35d ago | 1 | held half | 8.3 days | 0 |
| Thu 17 Sep, 02:33 UTC42d ago | 1 | halved by day 5 | 6.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on RustServer_2757?
RustServer_2757 runs a procedural map of size 3,000 with seed 55847; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on RustServer_2757?
The name of RustServer_2757 carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
Which location is RustServer_2757 based in?
No region is published by RustServer_2757. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 133.88.122.166:28015.
Which Rust version is RustServer_2757 on?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_2757 uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does RustServer_2757 stay up, and how reliable is its uptime?
Right now, RustServer_2757 is reachable. According to the uptime it reports, the last restart was about 4 days 7 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Is RustServer_2757 known for smooth running?
In the last 48 hours, it averaged 71 server fps, with a low of 49. The maximum entity count was 49,090, covering buildings, deployables and all else in the world. The highest memory usage was 2,284 MB. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
When does RustServer_2757 wipe, and how often?
There is no next wipe to predict for RustServer_2757, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 22 hours ago.
On RustServer_2757, what happens when wipe day arrives?
Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 1 hours in. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. In the other cases, half the peak was lost by day 3.
Where it appears
What should you understand from the tags RustServer_2757 carries?
The game's server browser reads the tags RustServer_2757 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does RustServer_2757 come up?
These themed Rust Data Lab lists carry RustServer_2757: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does RustServer_2757 hold among Rust servers?
Player hours over the last week put RustServer_2757 at #6,650, inside the top 30% of ranked servers.
What does the current player count on RustServer_2757 tell you?
Of 20 slots, 0 are taken on RustServer_2757 right now. The week's figures average 0 players and top out at 1. The busiest point in the last 48 hours came at 10:00 UTC, averaging 0 players.
Getting on
How can you connect to RustServer_2757?
Open the console with F1 in Rust and type client.connect 133.88.122.166:28015. The Launch Rust button on this page does the same job through Steam.