Element card · group Modded · atomic number 15,426, its rank
RustServer_28731
Offline 133.88.123.183:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 09:53 UTC22d ago | 1 | – | running | 1 |
| Mon 5 Oct, 00:13 UTC24d ago | 1 | held half | 2.4 days | 1 |
| Sun 4 Oct, 17:13 UTC24d ago | 1 | – | 0.3 days | 0 |
| Fri 2 Oct, 00:05 UTC27d ago | 1 | held half | 2.7 days | 0 |
| Thu 1 Oct, 16:02 UTC27d ago | 1 | – | 0.3 days | 1 |
| Thu 1 Oct, 04:21 UTC28d ago | 1 | – | 0.5 days | 1 |
| Tue 29 Sep, 13:20 UTC29d ago | 1 | – | 1.6 days | 0 |
| Tue 29 Sep, 03:20 UTC30d ago | 1 | – | 0.4 days | 0 |
| Fri 25 Sep, 04:14 UTC34d ago | 2 | held half | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on RustServer_28731?
RustServer_28731 runs a procedural map of size 4,500 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.
What settings and rules apply on RustServer_28731?
Nothing in the name of RustServer_28731 gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
Which location is RustServer_28731 based in?
Nothing about a region is published by RustServer_28731. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 133.88.123.183:28015.
Which Rust version is RustServer_28731 on?
On Linux, RustServer_28731 is running Rust network protocol 2634 and build 166494. Your game needs to match the protocol to join, and Steam updates it automatically.
Does RustServer_28731 stay up, and how reliable is its uptime?
Currently offline, RustServer_28731 was last seen 21 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 23 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on RustServer_28731?
No next wipe can be predicted on RustServer_28731: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 21 days 21 hours ago the current world was made.
How does RustServer_28731 look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 1 hours after it began. Half that peak was held until the next wipe in 100% of recent wipes.
Tags, lists
What should you understand from the tags RustServer_28731 carries?
These are the tags RustServer_28731 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does RustServer_28731 come up?
You will find RustServer_28731 on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does RustServer_28731 place?
Player hours over the last week put RustServer_28731 at #15,426, inside the top 70% of ranked servers.
How full is RustServer_28731 right now?
No live signal from RustServer_28731 right now, which was last seen 21 days 5 hours ago.
How to join
What is the way to join RustServer_28731?
Open the console with F1 in Rust and type client.connect 133.88.123.183:28015. The Launch Rust button on this page does the same job through Steam.