Rust Data LabData lab · live
Live readings Servers11,854 Players100,165 Populated3,872 Fresh wipes · 3h533 Sampled every 5 min

Element card · group Modded · atomic number 10,160, its rank

rustDev

Offline 134.101.141.225:28015 checked 1d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ ?
7-day average1peak 1
Rank · atomic number#10,160top 46%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75121:0022:0023:0000:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 85
    ShockRust | Blue | NoLimit no group limit · 151 on average 85/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 125
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 125/ 100
  3. 3 Re RETRO RUST #1 … 148
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 148/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 55
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 55/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 159
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 91 on average 159/ 700
  6. 6 Ru RustSpain.com … 347
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 347/ 350

Quick answers

from the figures on this page

Map and rules

What map is in play on rustDev?

A procedural map runs on rustDev, generated by the game.

How is rustDev configured, and what rules apply?

No gather rate appears in the name of rustDev. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

In what location does rustDev sit?

There is no region on record for rustDev. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 134.101.141.225:28015 is the address it uses.

What Rust version does rustDev currently run?

Rust network protocol 2635 and build 168909 on Linux is what rustDev uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does rustDev stay online?

Right now rustDev is offline, with its last appearance 42 hours ago. Measured over 1 full day: 8% uptime, with 2 of 24 hours spent up. On 27 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on rustDev?

Too few wipes are on record for rustDev to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 18 hours ago.

Lists and tags

What should you understand from the tags rustDev carries?

These are the tags rustDev makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): 0 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does rustDev come up?

You will find rustDev on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

What position does rustDev hold among Rust servers?

The seven-day player-hours table has rustDev at #10,160, in the top 46% of ranked servers.

How full is rustDev right now?

The last recorded sighting of rustDev was 42 hours ago, and it is offline now. A seven-day sample gives 1 players on average and 1 at the top. The busiest point in the last 48 hours came at 23:00 UTC, averaging 1 players.

Connection

What steps get you onto rustDev?

In Rust, press F1 and enter client.connect 134.101.141.225:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp0
Max players 0 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.