Rust Data LabData lab · live
Live readings Servers11,634 Players41,075 Populated2,828 Fresh wipes · 3h109 Sampled every 5 min

Element card · group Modded · atomic number 14,712, its rank

RustShop Test

Offline 134.195.101.58:28015 checked 8d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#14,712top 66%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 19
    ShockRust | Blue | NoLimit no group limit · 151 on average 19/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 126
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 126/ 100
  3. 3 Re RETRO RUST #1 … 51
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average 51/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 9
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 9/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 29
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 29/ 700
  6. 6 Ru RustSpain.com … 49
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 49/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on RustShop Test?

Generated by the game, the map on RustShop Test is procedural.

How is RustShop Test configured, and what rules apply?

Nothing in the name of RustShop Test gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

What region hosts RustShop Test?

Nothing about a region is published by RustShop Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 134.195.101.58:28015.

What Rust version does RustShop Test currently run?

On Windows, RustShop Test is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does RustShop Test stay online?

RustShop Test is not online at the moment; the last sighting was 8 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 21 October 2026.

Wipes and resets

When does RustShop Test wipe, and how often?

The record holds too few of RustShop Test's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 18 hours ago.

Tags, lists

How should you read the tags on RustShop Test?

gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list RustShop Test publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RustShop Test come up?

These themed Rust Data Lab lists carry RustShop Test: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does RustShop Test place?

The seven-day player-hours table has RustShop Test at #14,712, in the top 66% of ranked servers.

What does the current player count on RustShop Test tell you?

RustShop Test is offline at the moment; the last sighting was 8 days 19 hours ago.

Getting on

How can you connect to RustShop Test?

Open the console with F1 in Rust and type client.connect 134.195.101.58:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players 500 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.