Rust Data LabData lab · live
Live readings Servers11,835 Players97,516 Populated3,868 Fresh wipes · 3h532 Sampled every 5 min

Element card · group Modded · atomic number 7,249, its rank

OldTimmyQC

Online 134.195.196.127:7081 checked 10m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak 1
Rank · atomic number#7,249top 33%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:16 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on OldTimmyQC?

The map on OldTimmyQC is procedural at size 3,000 with seed 2007450243, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on OldTimmyQC?

Nothing in the name of OldTimmyQC gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is off, Valve's anti-cheat.

Server facts

In what location does OldTimmyQC sit?

Nothing about a region is published by OldTimmyQC. Rust Data Lab shows a server's stated location, not a verified position of the machine. 134.195.196.127:7081 is the address it uses.

Which Rust version is OldTimmyQC on?

Rust network protocol 2635 and build 168909 on Linux is what OldTimmyQC uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does OldTimmyQC stay online?

At the moment, OldTimmyQC is online. About 3 days 17 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is OldTimmyQC known for smooth running?

The last 48 hours show an average of 99 server fps and a minimum of 80. Buildings, deployables and everything else in the world added up to as many as 47,459 entities. The highest memory usage was 2,657 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on OldTimmyQC?

Too few wipes are on record for OldTimmyQC to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 19 hours ago.

What does a typical wipe day on OldTimmyQC involve?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

Which meanings sit behind the tags on OldTimmyQC?

The game's server browser reads the tags OldTimmyQC publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does OldTimmyQC come up?

You will find OldTimmyQC on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

How does OldTimmyQC compare with other servers in the rankings?

OldTimmyQC sits at #7,249 for seven-day player hours, placing it in the top 33% of ranked servers.

How many players does OldTimmyQC have at the moment?

At the moment OldTimmyQC has 0 of its 1 slots filled. The week's figures average 0 players and top out at 1. Peak time in the past 48 hours: 00:00 UTC, when the average was 1 players.

Connection

What is the way to join OldTimmyQC?

In Rust, press F1 and enter client.connect 134.195.196.127:7081. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.